entity-component-system
An ECS (Entity Component System) for Python
A fast and ergonomic ECS library for Python, written in Rust.
Python sparse-set ECS with strong type-hinting. Supports entitiy relations.
High-performance Python framework for the BAM agent-based macroeconomic model using ECS architecture and vectorized NumPy operations
A straightforward, nimble ECS for Python
An implementation of Entity Component System architecture for Python.
A pythonic event driven entity component system
Modern high-performance cross-platform 3D game engine with ECS architecture, Vulkan renderer, and hot-reload support. Built with C++17.
A framework for creating multiplayer, text-based worlds.