compute-shaders
A real-time 3D function visualizer with a plug-and-play GPU pipeline—write simple compute shaders to create custom effects without dealing with complex rendering internals.
Compile a restricted subset of Python into WGSL compute shaders that run on WebGPU
Research proof-of-concept. ~2-5% accuracy on ARC-AGI. NOT an ARC Prize submission. GPU compute-shader playground.
GPU Texture Reservoir Computing: fragment-shader cellular automata with linear readouts for image classification and PDE solving.